SINCE 1989 A MAJOR PLAYER OF THE VIDEO GAMES INDUSTRY

Foundations

Digital Bros was founded in 1989 by brothers Abramo (Rami) and Raffaele (Raffi) Galante, driven by a shared passion for technology and entertainment. The Company began by distributing video games for leading international publishers in the Italian market through its Halifax brand. Titles such as Pro Evolution Soccer, Tomb Raider and Resident Evil played a significant role in the growth and development of the Italian video game industry.

In 2000, Digital Bros listed on Borsa Italiana to support its international expansion and accelerate its transformation into a global entertainment company. Today, the Group is listed on the Euronext STAR Milan segment of Borsa Italiana.

In 2007, Digital Bros creates 505 Games, its international publishing division. The opening of offices across the United States, the United Kingdom, France, Spain and Germany marked the beginning of Digital Bros’ global expansion strategy.

Growth and expansion

As the video game industry evolved and digital distribution became increasingly important, Digital Bros expanded its business model to meet changing consumer habits. The Group’s titles became available through major digital marketplaces, including those operated by Sony, Microsoft and Steam, significantly broadening its global reach. The rapid growth of mobile gaming and social media platforms created new opportunities to engage players. In response, Digital Bros established 505 Mobile, a dedicated division focused on developing and publishing content for these emerging channels.

At the same time, the Group continued to accelerate its international expansion. In 2015, Digital Bros strengthened its presence in Asia by opening offices in Hong Kong, Shenzhen and Tokyo. This strategic investment reinforced the Group’s position in the Japanese and Chinese markets while supporting growth opportunities across the wider Asian region.

Present days

In an increasingly competitive and rapidly evolving video game market, a diversified portfolio of intellectual properties and development capabilities became a key strategic asset. To strengthen its long-term growth prospects, Digital Bros expanded its portfolio through a combination of studio acquisitions and long-term partnerships with independent development teams. In 2015 the Group acquires DR Studios, a UK-based studio that would go on to lead the Free to Play operating segment. In 2017 the Groups acquires Kunos Simulazioni, the Italian studio behind the acclaimed Assetto Corsa franchise and a recognized specialist in racing simulation technology.

In 2020 the Group acquires 100% of the Italian studio Ovosonico, subsequently rebranded as Avantgarden. The Group continued its international expansion in 2021 with the acquisition of Australian developer Infinity Plus Two, creator of successful Free to Play franchises such as Puzzle Quest and Gems of War. During the same period, Digital Bros further expanded its internal development network through the establishment of Supernova Games Studios and the acquisition of Nesting Games. Most recently, the Group acquired InGame Studios, a Czech developer recognized for its expertise in first person shooter experience.